Houdini to Niagara | Pt2 | Volumes

Channel:
Subscribers:
138,000
Published on ● Video Link: https://www.youtube.com/watch?v=2El0krjF_lA



Duration: 11:55
11,167 views
202


LESSON & PROJECT FILES: https://www.sidefx.com/tutorials/realtime-fx-with-niagara-ue4/

Learn how to derive a particle cloud from a volume in Houdini then transfer that into UE4 using Niagara. You can then use sprites to bring back the smokey nature of the sim and achieve a 3 dimensional smoke effect.