How A Tiny Studio Embarrassed The Gaming Industry

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The development of Clair Obscur: Expedition 33 was nothing short of a miracle. The critically acclaimed turn-based RPG from Sandfall Interactive was created by a most unlikely team. Founded in 2020 by former Ubisoft developers Guillaume Broche, Tom Guillermin, and François Meurisse, this indie studio from Montpellier, France, set out to craft a unique narrative-driven adventure inspired by classic JRPGs like Final Fantasy and the novel La Horde du Contrevent.

In this video, we dive into how a small team of approximately 30 passionate developers, many of them junior talent, brought this visually stunning game to life using Unreal Engine 5. Learn how Sandfall Interactive leveraged the support of publisher Kepler Interactive to assemble a stellar voice cast, including Andy Serkis (The Lord of the Rings) as Renoir and Ben Starr (Final Fantasy XVI) as the enigmatic Verso. Their performances, alongside other notable actors like Charlie Cox and Jennifer English, bring to life the game’s haunting Belle Époque-inspired world.

Explore the creative process behind the game’s innovative combat system, blending turn-based mechanics with real-time elements, the game’s story written by Jennifer Svedberg-Yen, who was discovered via Reddit, and the unforgettable music composed by Lorien Testard, discovered via music forums. With over 18 million streams, the soundtrack, featuring vocalists Alice Duport-Percier and Victor Borba, has become a viral sensation, perfectly complementing the game’s surreal and emotional atmosphere.

From humble beginnings during the COVID-19 pandemic to selling over 3.3 million copies in just 33 days, Clair Obscur: Expedition 33 is a testament to the power of vision, collaboration, and what a small team can do when they’re allowed to create the game of their dreams.

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