How good is your reaction time? | Nirvana 517D Argent Knight 808 | SS3 MMG / SS0 HTr / CN / 4*Kiana
After Sirin uses her charged attack weapon follow-up she can wait for one tick of ignite damage over time before using ult for a tiny bit of extra damage for a very low time cost. This is useful for overcoming HP sliver. This happens at 0:50, 1:28, and 2:03; the first one is needed to clean kill the Lance Rider, while the second and third ones allow the clean kill on Argent Knight. Stronger Sirin won't need to wait for this extra damage so they can score some extra points.
You'll be able to see the damage more easily at 0.25x speed at 1:28. A 10 stack ignite DoT does 735,529 damage on AKA, but after the ult clears ignite stacks the DoT damage drops to 87,200. So ulting after an ignite DoT instead of before would give an extra 648,329 damage! You can see this again at 2:03; Sirin waits for the 735,528 ignite DoT before ulting to get the clean kill.
When using this technique the ult should be used the moment the ignite damage takes effect to minimize the time cost, so having good reaction time is important.
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Trial of the Pact
Fumihiro Isobe
Fire Emblem Engage Original Soundtrack
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