How I Recorded and Designed Wet Footsteps

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Published on ● Video Link: https://www.youtube.com/watch?v=iNyBFzqQJlI



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Learn how to create wet footsteps sound effects for games in this detailed walkthrough! In this video, I’ll show you my step-by-step process for recording, editing, and designing high-quality, game-ready sound effects. Whether you’re a beginner or a seasoned sound designer, you’ll discover practical techniques to elevate your audio projects.

TOOLS USED IN THIS VIDEO (May Contain Affiliate Links):
RX Advanced: https://www.daviddumaisaudio.com/rx-advanced-pb
Smart Limiter: https://www.daviddumaisaudio.com/smartlimit
Neutron: https://www.daviddumaisaudio.com/neutron-pb
Khs Free: https://www.daviddumaisaudio.com/khsfree
Loair: https://www.daviddumaisaudio.com/loair
Recenter: https://www.daviddumaisaudio.com/recenter

CHAPTERS
00:00 - The Wet Footsteps We'll Be Designing
00:29 - Editing and Noise Removal in iZotope RX
05:21 - Audio Editing and Processing Tips in Reaper
06:50 - Footsteps in the Sound Redesign
09:22 - All Layers for the Sound Redesign
11:04 - Outro

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.