How I Designed These Heavy Footstep SFX From Scratch

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Learn how to create heavy footstep SFX from scratch! In this video, I’ll walk you through my process for designing realistic and impactful footstep sound effects, perfect for video games or cinematic projects. Using raw recordings, I demonstrate how to layer, process, and enhance sounds to achieve professional results.

TOOLS USED IN THIS VIDEO (May Contain Affiliate Links):
Neutron EQ: https://www.daviddumaisaudio.com/neutron-pb
Rbass: https://www.daviddumaisaudio.com/rbass
Recenter: https://www.daviddumaisaudio.com/recenter
OTT: https://www.daviddumaisaudio.com/OTT
Spiff: https://www.daviddumaisaudio.com/spiff
Soothe2: https://www.daviddumaisaudio.com/soothe2
Smart Limiter: https://www.daviddumaisaudio.com/smartlimit
Kilohearts Ultimate: https://www.daviddumaisaudio.com/ultimate

CHAPTERS:
00:00 - Intro
00:27 - Limiting Myself to 5 Footsteps
01:10 - Brick Footsteps
03:01 - Processing Leather Gear Sounds
04:35 - Adding Metal Sound Effects
05:58 - Final Sound Processing
07:38 - Outro

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.