How I Tag My SFX With Metadata

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Published on ● Video Link: https://www.youtube.com/watch?v=if7heAKSeYs



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Learn how to tag sound effects with metadata in Reaper and streamline your sound design workflow! In this video, I walk you through my process for embedding metadata into audio files, including file renaming, UCS compliance, and exporting for streamlined usability.

TOOLS USED IN THIS VIDEO (May Contain Affiliate Links):
NVK Workflow 2: https://www.daviddumaisaudio.com/nvk
Soundminer: https://www.daviddumaisaudio.com/soundminer

CHAPTERS:
00:00 - Intro
01:32 - UCS Renaming and Exporting Audio Files From Reaper
05:09 - Adding Metadata in Soundminer Software
10:36 - How to Write Effective Descriptions
13:18 - How to Write Keywords
14:28 - Adding Artwork to Audio Projects
15:26 - Embedding Metadata in Audio Files
16:18 - Thanks for Watching

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.