How I Update Unreal Plugins Without Breaking Everything
In this video, I walk through how I personally approach updating Unreal Engine plugins in a clean, maintainable way. I cover key practices like moving plugins locally, comparing changes after updates, testing new versions in isolation, and protecting your project with child classes and modular design. If you've ever been unsure how to update without breaking your game, this should help simplify the process.
🔷 What you'll learn in this video:
✅ Setup of UI elements for the death screen
✅ Smooth camera fade in/out system
✅ Input support across platforms
✅ Clean integration with previous parts
This system is great for action, stealth, and story-driven games where death needs to make a dramatic impact.
🔷 Laying animation:https://www.mixamo.com/#/?page=1r...
🔷 FREE animations downloads (x 6 anims):https://mega.nz/file/ZYdy3KRS#kWt7oY1g9CLeXWtN-r3hw4rrUAnrNlpB_Wd1t4nWZ5k1...
🔷 ALL animations downloads (x 22 anims):https://www.patreon.com/posts/12114647171 Â
🔷 Connect with me:https://linktr.ee/d3kryptiontion
👉 Discohttps://discord.com/invite/AybHAuZDRrrd Â
👉 Twitthttps://x.com/D3kryptiontion
👉 Instagrhttps://www.instagram.com/d3kryptionon Â
🔷 My Setup:
👉 OS: Manjaro Linux
👉 CPU: Intel Core i7-4790K @ 4.00GHz
👉 GPU: Nvidia GeForce RTX 3090 24GB
👉 RAM: 16GB
👉 Headphones: Audio Technica ATH-M50X
👉 Mic: Audio Technica AT2020
👉 DAC: Behringer UMC22
👉 Keyboard: Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
👉 Mouse: Logitech G403
🙌 Enjoyed the tutorial? Smash that Like button, drop a comment with your thoughts, and Subscribe for more Unreal Engine 5 content! Don’t forget to hit the 🔔 bell icon so you never miss an update.
🔷 Chapters:
0:00 - Intro
1:12 - Semantic Versioning
3:35 - Do you need it
4:29 - Running plugins locally
06:40 - Children
08:02 - Children components
9:48 - Copy locally
11:22 - Patreon
11:32 - Interfaces
12:54 - Blueprint diff tool
15:23 - Meld tool
21:40 - Learn the update
23:48 - Overview
27:07 - Outro
#UnrealEngine5 #GameDevelopment #UE5Blueprints