Create a Notification Queue in Unreal Engine 5 #unrealengine5
In this video, I show how to build a UI Notification Queue in Unreal Engine 5. This system lets you call AddNotification as many times as you like, and the queue will display them one after another based on their priority. I go through the full process: creating the UI elements, setting up the logic behind the queue, and even adding a function library for easy access from anywhere in your game. Great for mission updates, inventory popups, warnings, and more.
🔷 What you'll learn in this video:
✅ Setup of a basic relationship system
✅ Updating structs in loops
✅ Using the cheat manager
🔷 Connect with me:
https://linktr.ee/d3kryptionion
👉 Discorhttps://discord.com/invite/AybHAuZDRrd
👉 Twittehttps://x.com/D3kryptionion
👉 Instagrahttps://www.instagram.com/d3kryptionn
🔷 My Setup:
👉 OS: Manjaro Linux
👉 CPU: Intel Core i7-4790K @ 4.00GHz
👉 GPU: Nvidia GeForce RTX 3090 24GB
👉 RAM: 16GB
👉 Headphones: Audio Technica ATH-M50X
👉 Mic: Audio Technica AT2020
👉 DAC: Behringer UMC22
👉 Keyboard: Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
👉 Mouse: Logitech G403
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🔷 Chapters:
0:00 - Intro
0:00 - Plan
0:00 - Widget
0:00 - Structure
0:00 - AddNotification function
0:00 - Sorting by priority
0:00 - Check Queue
0:00 - Recursive functions
0:00 - Removing the notification
0:00 - Fixing animations
0:00 - Visibility
0:00 - HUD Interface
0:00 - Patreon
0:00 - Result
0:00 - Function library
0:00 - Outro
#UnrealEngine5 #GameDevelopment #UE5Blueprints