How Soejima Designs Characters You Never Forget (Breakdown & Analysis)

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Persona 5
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Persona 5 (2016)
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Shigenori Soejima ( 副島重則 ) is well known game artist at Atlus, who is specialized in character designs for roleplaying games. Today we're going to explore his career and check out some of his official art of Persona series, Metaphor Stella deus and Catherine.

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Link to artbooks from Soejima:
Persona 4: https://amzn.to/3W3yj9L
Persona 5: https://amzn.to/3GjgGg3 (Japanese)
https://amzn.to/3X0IH2Y (French edition)
There are more persona Art books, just check amazon search bar.

Disclaimer: All art and illustrations provided in this video are from persona and other Atlus games.
Please support the official art books.

Music: Persona OST

About:
Shigenori Soejima is a Japanese video game artist, well-known for his work on the Persona series of role-playing video games by Atlus. He was born on February 24, 1974, in Kanagawa Prefecture, Japan. Soejima's first major work as an artist was on the strategy role-playing game Stella Deus: The Gate of Eternity (2004). He became the character designer for Persona 3 (2006) and continued in this role for the future console and portable Persona games, as well as the 2011 video game Catherine. Soejima's influences include the work of Fujiko Fujio, the manga and anime franchise Patlabor, and video games such as Street Fighter II. He uses real people for his character designs, looking at what their appearance says about their personalities.


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