
How to combine Genesis Morphs into a single slider with DAZ Studio (Morph Loader Version)
In this episode I'll show you how to combine various morphs on a Genesis figure into a single slider. This is ideal to create custom characters that are based on existing morphs and can be used quite nicely to reduce loading times on your Genesis figure: once you create your "dream shape", you no longer need the original products that made up the winning combination (which means less loading times). In addition, I'm going into a little detail as to why we need to export Genesis the way we do, and how to avoid geometry mismatch agony.
I'm using only DAZ Studio and its integrated Morph Loader to make this happen. A somewhat easier method can be used if you have Hexagon. I've made a video about that here: https://youtu.be/XBPdSQ9bGHE
If you ever need to remove a morph you've created with this or the Hexagon method, check out this video: https://youtu.be/b4H_Y4QHvYs
Note that you'll have to adjust the skeleton and ERC freeze your new slider for poses to work correctly. I have a separate video about that process here: https://www.youtube.com/watch?v=JBtl2b8B7TM
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