Importing Genesis Characters into Unreal Engine and building a Demo Scene - 3D Shenanigans #3.02

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In this stream I'm taking two Genesis 8 characters into the Unreal Engine and have them walk around in the Meadow Environment Set. I'll also replace the atmosphere with the Ultra Dynamic Sky product and talk you through the whole process from start to finish.

I've edited this stream a little for time and added chapter points. Here's what we'll be talking about:

00:00 Titles
00:30 Introduction to the project
02:30 Where to get the plugin
06:40 Installing the plugin to Unreal Engine
11:10 Exporting G8 Male from DAZ Studio
17:40 Applying the “special pose” to G8M
21:10 Applying the “special pose” to Unreal guy
22:40 Retargeting animations
25:40 Enabling G8M as the new Default Character
32:00 Exporting G8 Female from DAZ Studio
34:20 Enabling G8 Female as Default Character
41:10 Adding the Meadow Environment Set to the project
50:25 Adding Ultra Dynamic Sky to the project
1:15:10 Sunrise in the Meadow
1:17:20 Goodbye

The products I'm using in this video are:
Meadow Environment by NatureManufacture: https://www.unrealengine.com/marketplace/en-US/product/meadow-environment-set
DAZ to Unreal by David Vodhanel: https://www.unrealengine.com/marketplace/en-US/product/daz-to-unreal
Ultra Dynamic Sky by Everett Gunther: https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky

Any questions, please let me know. Enjoy!

#Unreal #DAZ #3D

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Tags:
Unreal Engine
DAZ Studio
Genesis



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