How to make a City Builder! (High Level Overview feat. Pioneers of Pagonia)
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๐ฌ Here's a high level overview on how to make a City Builder game using Pioneers of Pagonia as an example.
These kinds of games involve some interesting mechanics like Building Types, Pathfinding, Task System, Time Control and a bunch more.
Check out the game page for a list of all the tutorials https://unitycodemonkey.com/howtomakegame.php?i=pioneerspagonia
00:00 Intro
01:04 Mouse World Position
01:31 Buildings (Placement, Logic)
03:23 Roads, Dynamic Meshes
04:47 Pathfinding (Node based)
06:17 Unity DOTS
07:12 Item Recipes (Supply chains)
07:55 Time Control
09:06 Minimap, Tooltips, Custom Cursors
10:04 Performance Tips
10:57 Task System
11:52 World Expansion System
12:22 Outro
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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