How to make a platform game in C# (#2) - Jumping
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In the 2nd part we add some simple "gravity" to the game.
Some Explanation:
"int Force" := The number of the pixels the player steps (up/down) under 1 (timer) tick.
"player.Top +=5;" :=The very beginning the player has to fall down, except if we give a start position (picturebox x,y positions) what points to the "floor".
If you have any questions, feel free to ask. :)
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Part 1 - Movements - http://www.youtube.com/watch?v=Cc62S6b94QQ
Part 2 - Jumping - http://www.youtube.com/watch?v=X1lfRIi1G6g
Part 3 - Collision - http://www.youtube.com/watch?v=vBT5Gl7CafM
Part 4 - Character Design - http://www.youtube.com/watch?v=EMOpp1IXSB8