How To Make Outer Wilds-style Player Controls in Godot 4 C# (Part 2 of 2)

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Published on ● Video Link: https://www.youtube.com/watch?v=Ku2F4OVbErA



Outer Wilds
Game:
Category:
Tutorial
Duration: 45:16
634 views
39


Get the source code: https://github.com/xen-42/godot-4-mini-planet-tutorial
Support me on Patreon: https://www.patreon.com/xen42
Join my Discord server if you have any questions: https://discord.gg/UGGZSngByb

Was made in Godot version 4.2.1 (mono)

Watch part one first: https://youtu.be/I5sBtTfBTyY

This video covers creating a physics based character controller in Godot 4, inspired by the character controller found in Outer Wilds.

This is the second video in a tutorial series on how you can make an Outer Wilds-style solar system with a physics based character controller in Godot. This is an intermediate tutorial series that assumes you have working knowledge of C# and Godot and LINQ and uh orbital physics maybe?

Okay now I need to write clickbait stuff for the algorithm um Outer Wilds Echoes of the Eye, Godot vs Unity who wins?!?!?!? Unity obviously but uh Godot is fun! Among Us 2 in real life. Okay bye. I just copy pasted what was on part 1. Sue me. (Don't sue me).




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