Godot 4 C# Tutorial - Minecraft Terrain - Part 1 (Chunks)
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Was made in Godot version 4.2 (mono)
This video covers creating a block rendering system using chunks.
This is the first video in a tutorial series on how you can make editable voxel terrain with threaded chunk loading/unloading in Godot 4 using C#. This is an intermediate tutorial series that assumes you have working knowledge of C# and Godot, as well as LINQ.
You can also just blindly copy stuff down I can't tell you what to do I'm not your mom.
I want to be real and just call the video voxel terrain but Youtube analytics tell me people search for "Godot Minecraft" and we just have to play the algorithm am I right, a man's gotta eat.
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