How to make Xray with command blocks Minecraft(BEDROCK) REMADE
Today i will show you how to make a Xray command in minecraft bedrock.
Thanks to "trapui" For helping me with the command
COMMANDS IN VIDEO:
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] positioned ~ ~-32 ~ run fill ~25 ~3 ~25 ~-25 ~-3 ~-25 glass replace stone
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] positioned ~ ~-26 ~ run fill ~25 ~3 ~25 ~-25 ~-3 ~-25 glass replace stone
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] positioned ~ ~-20 ~ run fill ~25 ~3 ~25 ~-25 ~-3 ~-25 glass replace stone
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] positioned ~ ~-14 ~ run fill ~25 ~3 ~25 ~-25 ~-3 ~-25 glass replace stone
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] positioned ~ ~-8 ~ run fill ~25 ~3 ~25 ~-25 ~-3 ~-25 glass replace stone
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] positioned ~ ~-2 ~ run fill ~25 ~3 ~25 ~-25 ~-3 ~-25 glass replace stone
/effect @p night_vision 100 100 true
/execute at @e[type=minecraft:item, name=Glass] positioned ~ ~-32 ~ if entity @p[r=40] run fill ~30 ~3 ~30 ~-30 ~-3 ~-30 stone replace glass
/execute at @e[type=minecraft:item, name=Glass] positioned ~ ~-26 ~ if entity @p[r=40] run fill ~30 ~3 ~30 ~-30 ~-3 ~-30 stone replace glass
/execute at @e[type=minecraft:item, name=Glass] positioned ~ ~-20 ~ if entity @p[r=40] run fill ~30 ~3 ~30 ~-30 ~-3 ~-30 stone replace glass
/execute at @e[type=minecraft:item, name=Glass] positioned ~ ~-14 ~ if entity @p[r=40] run fill ~30 ~3 ~30 ~-30 ~-3 ~-30 stone replace glass
/execute at @e[type=minecraft:item, name=Glass] positioned ~ ~-8 ~ if entity @p[r=40] run fill ~30 ~3 ~30 ~-30 ~-3 ~-30 stone replace glass
/execute at @e[type=minecraft:item, name=Glass] positioned ~ ~-2 ~ if entity @p[r=40] run fill ~30 ~3 ~30 ~-30 ~-3 ~-30 stone replace glass
/effect @p clear
COMMANDS FOR LOWER END HARDWARE(The four commands):
/execute at @p[hasitem={item=glass,location=slot.weapon.mainhand}] run fill ~10 ~10 ~10 ~-10 ~-10 ~-10 glass replace stone
/effect @p night_vision 100 100 true
/execute at @e[type=minecraft:item, name=Glass] if entity @p[r=40] run fill ~15 ~15 ~15 ~-15 ~-15 ~-15 stone replace glass
/effect @p clear
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