How to Test Gameplay with Data: A Telemetry Driven Process to Boost Confidence at Scale

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Game telemetry is a powerful, but underutilized tool in the test/quality space. We aim to flip the status quo of games testing by empowering everyone from developers to active users to contribute to the passive verification of game features and behaviors. We will highlight a method employing the scalability of the Azure ecosystem and flexibility of Python to turn our game telemetry into actionable insights and bugs. Let everyone who touches the game, test the game.

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