How to update UI text at runtime in Unreal Engine - UE Game Dev Tutorial
Update your score, your lives, images without crushing your frame rate in Unreal Engine. In this sub-5 minute tutorial you will see how to use the 'is variable flag' on the elements in a UI Widget to create dynamically updated UI. We will look at adding custom events to the UI Widget Event Graph, where the is variable flag is on the Design Tab and how you can link everything from your player pawn blueprint (or any other bp you might want really) with events and Blueprint references.
Unreal has lots of ways to do things - including updating UI elements. One easy way to set up UI to update is to bind elements to variables but apparently this causes hidden functions to fire on every tick even when the value hasn't changed. Thanks to https://twitter.com/_benui for passing along some tips about this issue and starting a discussion.