How VR expert Dylan Watkins learned to target real customer needs with Game Thinking
Want to level up your product team? Learn more and apply to the Game Thinking Masterclass, at:
https://gamethinking.io/masterclass
DYLAN WATKINS, CEO of Reality Smash VR, wanted a way to target real customer needs, to make sure he was building something his customers would actually use. He found the answer in the Game Thinking system.
https://www.linkedin.com/in/dylan-watkins-1b57a222/
REALITY SMASH
http://realitysmash.com
--------------------
📚 ABOUT OUR CHANNEL📚
We deconstruct breakout games & apps to help you innovate smarter and find product/market fit. Hosted by Amy Jo Kim - Game Designer & Startup Coach - prev. Rock Band, The Sims, Covet Fashion Happify, Netflix.
Check out our channel here:
https://www.youtube.com/c/GameThinkingTV/featured
🔔 Don’t forget to subscribe! 🔔
LEARN MORE ABOUT GAME THINKING
Check out our rapid innovation programs for product leaders.👍
https://www.gamethinking.io/programs
Join our free online community 📣 and get in on exclusive free events at
https://www.gschool.io/
Read our Game Thinking book 📘 at
https://gamethinking.io/book/
FIND US AT 👇
https://gamethinking.io/
GET IN TOUCH 👍
support@gamethinking.io
FOLLOW US ON SOCIAL 📱
Get updates or reach out to Get updates on our Social Media Profiles!
https://twitter.com/amyjokim
https://www.linkedin.com/in/amyjokim/
https://amyjokim.medium.com/
Game Thinking