I Love Arrows | Isle of Arrows (Card Based Tower Defence Game)
Isle of Arrows is a card based tower defence game where have to stop waves of adorable little hopping bad guys from breaking our precious shiny floaty gold thing!
We have a variety of defences at our disposal, such as arrow towers and cannon towers, plus traps to help out as well. There's also money to earn so we can either skip cards or buy cards, so we get to place things like gardens to bring in the extra cash.
Our cards are also used to build the path that the bad guys follow so we have to try to build the best route possible to make the most of our defences!
However as we progress into the game the baddies get tougher and tougher, plus there's a bit of a surprise as the game gives us a totally different floaty gold thing to protect as well the original one!
Isle of Arrows can be found here: https://store.steampowered.com/app/1946970/Isle_of_Arrows/
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Isle of Arrows is a fusion of board game and tower defense, in which you place randomly drawn tiles to build defenses on an ever-growing piece of land.
Tile-Placement meets Tower Defense: Isle of Arrows is a unique blend of genres that adds a new strategic puzzle element to the Tower Defense formula.
Roguelike structure: Each run is randomly generated with different tiles, enemies, rewards and events. Playing through campaigns unlocks more elements to appear in the game.
Modes & modifiers: A variety of game modes, guilds, game modifiers, and challenges make each playthrough unique and add endless replayability.
Isle of Arrows offers near endless replayability by combining Tower Defense with random tile drawing mechanics and roguelike elements. This requires you to plan ahead, but also adapt your strategy each turn. Consider the placement of each tile carefully!
The order and type of tiles is randomly generated, but you are guaranteed to draw set amount of towers, paths, and buildings every X tiles. This mimics the luck of the draw mechanics of many board games and is what makes Isle of Arrows unique.
Gameplay
Each round, you place randomly drawn tiles on the isle. Spending coins allows you to skip a tile. When you're ready, start the next enemy wave and watch your placed defenses in action.
Towers attack the invaders. Roads build out the path the enemies walk on. Flags extend the isle, giving you more space to build. Gardens reward you with coins. Taverns boost all adjacent archery towers. And so on.
Features
3 game Modes: Campaign, Gauntlet, Daily Defense
3 themed campaigns that each have their own unique set of tiles
4 guilds that each have their own playstyle
70+ tiles
75+ bonus cards and relics
10+ events that can help or hinder you
10+ game modifiers
9 Puzzle style achievements
Randomly drawn bonus cards give access to resources, upgrades, and buffs.
What Isle of Arrows offers
A new spin on the Tower Defense formula
Endless replayability through randomly drawn tiles
A diverse range of towers, tiles, bonus cards, and events
Beautiful minimalist graphics
Brutally difficult challenges
What Isle of Arrows does not offer
Free selection over what towers to build
Tower upgrades & manual targeting options
Deckbuilding mechanics
Multiplayer
Skins and customization
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Channel graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/