I'M NOT CLIMBING THAT - Final Fantasy XIV (Steam) - Moonfire Faire 2019
As the sun began to rise, it's light glittering across the pristine waters of Costa del Sol, Haermaga stared out at the giant wooden structure that had been constructed seemingly overnight on the shore opposite his stall. He could already see the feet of those that would slip from its lofty heights, the bodies that would drop, the anguished screams and terrifying curses that would escape the mouths of the fallen as they landed perfectly unharmed on the warm sands and cool waters of the island.
The same horrors were brought to Costa del Sol every year for the Moonfire Faire, and this year would be no exception. Haermaga folded his thick Roegadyn arms across his chest.
"Are we the villains?" he asked of no one in particular. "Is this dangerous obstacle course to be our legacy? The only reason our small existences will be footnoted on the great tapestry of Eorzean history?"
Nearby, arms at her sides and staring blankly at the horizon, Moonfire Faire Vendor did not respond.
Haermaga uncrossed his arms and stared down at his open palm. "The Moonfire Faire begins anew with every year's passing of the warmth, and every year we cast this fort into the sand as an effigy... but to what ends? What does it stand for?" He shrugged. "For what purpose do we deceive these adventurers, gifting them a glint of hope at the top of a tall tower where no such glimmer lies."
Haermaga looked out to the wooden structure and folded his arms again. "Are we the villains?" he repeated.
A giant pole behind Haermaga, complete with shelves doubling as a makeshift dry bar, obscured a light chuckle. A breezy, human female voice followed it.
"Oh Haermaga," said Hildelana, "you think that's bad? I'm not even handing out popotos this year."
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Final Fantasy XIV: A Realm Reborn (ファイナルファンタジーXIV: 新生エオルゼア Fainaru Fantajī Fōtīn: Shinsei Eoruzea, lit. Final Fantasy XIV: Reborn Eorzea) is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, Mac OS X, PlayStation 3, and PlayStation 4. It was developed and published by Square Enix with Naoki Yoshida as producer and director, and was released worldwide on August 27, 2013. Final Fantasy XIV: A Realm Reborn takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of Final Fantasy XIV, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.
The original Final Fantasy XIV was released in September 2010 to overwhelmingly negative reviews. As a result of this poor reception, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over development of the title. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release's criticisms. Initially dubbed "Version 2.0", Final Fantasy XIV: A Realm Reborn features a new engine, improved server structures, revamped gameplay and interface, and a new story. The game released to largely positive reception; reviewers praised the game for its solid mechanics and progression, and commended Yoshida for turning the project around.
Wikipedia contributors. Final Fantasy XIV: A Realm Reborn. Wikipedia, The Free Encyclopedia. January 30, 2018, 19:14 UTC. Available at: https://en.wikipedia.org/w/index.php?title=Final_Fantasy_XIV:_A_Realm_Reborn&oldid=823182858.