ImGui Docking in Java LWJGL | Coding a 2D Game Engine in Java #28
Join the Discord: https://discord.gg/4tHeAkxNg7
In this epsiode, I explain how to integrate ImGui's support for docking into our Java game engine. I update the version of SpaiR ImGui port that we are using to the latest version, and then import those changes. Then, I use ocornut's C++ version of ImGui to see how to enable docking, and we follow his example and enable it in our version. This introduces a new problem which is having a game viewport. Unfortunately we will have to solve this problem in the next episode of the series. I also go over fixing texture serialization and deserialization, to properly use the texture path and asset pool. This fixes the issues of having black textures because of bad IDs.
Source Code: https://github.com/codingminecraft/MarioYoutube/tree/bb4440fc59297671c869c8b910fdb5dd3fe1c671
DearImGui Docking Branch: https://github.com/ocornut/imgui/tree/docking
0:00 Intro
0:50 Fixing Texture Serialization
6:07 Adding ImGui Docking
---------------------------------------------------------------------
Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe
Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)
My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/
My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166
My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/
Outro Music: https://www.bensound.com/royalty-free-music