ImGui Docking in Java LWJGL | Coding a 2D Game Engine in Java #28

Channel:
Subscribers:
59,400
Published on ● Video Link: https://www.youtube.com/watch?v=RFXCzVYe0F0



Duration: 19:10
6,613 views
0


Join the Discord: https://discord.gg/4tHeAkxNg7

In this epsiode, I explain how to integrate ImGui's support for docking into our Java game engine. I update the version of SpaiR ImGui port that we are using to the latest version, and then import those changes. Then, I use ocornut's C++ version of ImGui to see how to enable docking, and we follow his example and enable it in our version. This introduces a new problem which is having a game viewport. Unfortunately we will have to solve this problem in the next episode of the series. I also go over fixing texture serialization and deserialization, to properly use the texture path and asset pool. This fixes the issues of having black textures because of bad IDs.

Source Code: https://github.com/codingminecraft/MarioYoutube/tree/bb4440fc59297671c869c8b910fdb5dd3fe1c671
DearImGui Docking Branch: https://github.com/ocornut/imgui/tree/docking

0:00 Intro
0:50 Fixing Texture Serialization
6:07 Adding ImGui Docking

---------------------------------------------------------------------
Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/

Outro Music: https://www.bensound.com/royalty-free-music




Other Videos By GamesWithGabe


2020-09-16The Command Pattern: Coding Undo/Redo | Game Engine Concepts #3
2020-09-12Collision Manifolds (Circle v Circle) | Coding a 2D Physics Engine in Java #14
2020-09-085 YEARS of Game Development | From no Programming Knowledge to this
2020-09-05Mouse Screen Coordinates to Game Viewport Coordinates | Coding a 2D Game Engine in Java #30
2020-09-02How to Debug OpenGL Programs? (Non-zero exit code status, uh oh) | Game Engine Concepts #2
2020-08-30Engine Workflow & Picking | Cocoa Engine Devlog #12
2020-08-29Adding a Game Viewport | Coding a 2D Game Engine in Java #29
2020-08-26How does Font Rendering Work? | Game Engine Concepts #1
2020-08-22Particle Physics and Forces | Coding a 2D Physics Engine in Java #13
2020-08-19Channel Update | GamesWithGabe
2020-08-14ImGui Docking in Java LWJGL | Coding a 2D Game Engine in Java #28
2020-08-12Force Generators (Abstracting Forces) | Coding a 2D Physics Engine in Java #12
2020-08-02Gizmos and Asset Management | Cocoa Engine Devlog #11
2020-07-31Framebuffers in OpenGL | Coding a 2D Game Engine in Java #27
2020-07-28Separating Axis Theorem EXPLAINED | Coding a 2D Physics Engine in Java #11
2020-07-24Debug Drawing Boxes and Circles | Coding a 2D Game Engine in Java #26
2020-07-23Why C++ Scares the Crap Out of Me
2020-07-22Circle vs Shape Collision Detection | Coding a 2D Physics Engine in Java #10
2020-07-20Box2D and Serialization ENGINE PROGRESS | Cocoa Engine Devlog #10
2020-07-17How to Raycast Against a Box (OBB) | Coding a 2D Physics Engine in Java #9
2020-07-14How to Raycast Against a Circle | Coding a 2D Physics Engine in Java #8



Tags:
gameswithgabe
games with gabe
lwjgl3
how to code game engine in lwjgl
docking
docking imgui opengl
docking imgui java
how to enable docking in imgui in java
how to enable docking spair imgui
how to do imgui docking
imgui docking in lwjgl
java game engine
docking in lwjgl
level editor in java
coding a level editor with lwjgl
game engine
how to make a level editor
how to code a game engine
imgui
lwjgl
java
mario