How to Debug OpenGL Programs? (Non-zero exit code status, uh oh) | Game Engine Concepts #2
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What do you do when you get a non-zero exit code from an OpenGL program? This is not an easy question to answer because this bug means that a variety of problems could have happened anywhere inside your code base. And once your code base is of a significant size (even a few thousand lines of code), tracking this problem down becomes very difficult. In this episode I show you how to use IntelliJ's builtin debugger to easily track down exactly where your program is crashing, and then diagnosing the cause of the problem. I go through two problems that I have run into very frequently throughout my development with OpenGL, and then I explain how to solve each problem using the debugger and some intuition.
ApiTrace: https://apitrace.github.io/
0:00 Intro
0:46 Bug Example 1
11:00 Bug Example 2
17:46 Thanks for 500 Subs!
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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe
Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)
My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/
My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166
My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/
Outro Music: https://www.bensound.com/royalty-free-music