Immersive Engineering Tutorial #4 - Weapons (MC 1.7.10)
IE is not only about machines, there are also weapons! In this video I will take a look at the Revolver and the Railgun. Basically I will show how the weapons work, different types of ammo and how to apply weapon upgrades.
The Chemical Thrower can also be considered a weapon I guess, but I didn't cover it since it's quite different in how it's used. It is covered in a later video instead.
All my IE videos are gathered in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GuyGw3NkGpppD85tlhjCdN2
Items and blocks covered in this video:
- Engineer's Workbench
- Revolver
- Engineer's Blueprint
- Common and Specialized Projectiles
- Empty Casing and Shell
- Dragon's Breath and Phial Cartridge
- Speedloader
- Extended Magazine
- Bayonet
- Amplifier Electron Tubes
- Railgun
- Charging Station
- Iron and Steel Rod
- Graphite Electrode
- Additional Capacitors
- Precision Scope
- Shaders are mentioned but not really covered
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Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
http://plus.google.com/+therealtkh
https://player.me/tkh
Game details:
Curse Loader
Forge 10.13.4.1566
Applied Energistics 2 [rv2_stable-10]
Immersive Engineering [0.6.5]
NEI [1.0.5.118-universal]
Thermal Dynamics [1.1.0-161]
Thermal Expansion [4.0.3B1-218]
Thermal Foundation [1.2.0-102]
Tinkers Construct [1.7.10-1.8.8]
Waila [1.5.10]
You can also download the mod from here:
http://minecraft.curseforge.com/projects/immersive-engineering
Other Videos By TKH
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