Input Logger Proof of Concept
A Work-In-Progress. The idea is to log inputs while playing through an arduino or similar device and then be able to play back the file for longevity or for identifying errors. Still a lot to do in terms of getting things to sync properly, but it's on the right track.
Things to note about the videos:
-There's a discrepancy in the opening. This just means I need to put in more blank frames for the movie since the logger only goes active when the first controller latch occurs.
-The videos are slightly off because my recording is playing at 60.000 fps and the emulator video is 60.098 fps. Just means I need to do better decimation in the source video.
-It took several tries to get this recording to finish correctly. There are some sync issues sometimes, and there are some code issues that also make things problematic sometimes. Either way, the problems are getting worked out.
Other Videos By Omnigamer
2015-11-23 | [SNES] Skyblazer Speedrun - 25:48 (Game Feed) |
2015-11-22 | [SNES] Skyblazer Speedrun - 25:48 (pt 2) |
2015-11-22 | [SNES] Skyblazer Speedrun - 25:48 (part 1) |
2015-11-14 | [SNES] Skyblazer Speedrun - 25:54 |
2015-10-29 | [SNES] SWAT Kats OoB |
2015-10-17 | [SNES] Zero Factory Door Skip |
2015-10-16 | [SNES] Skyblazer Wind Boss Quick Kill |
2015-09-28 | [PSN] Suikoden II any% Speedrun - 6:12:54 |
2015-07-13 | [SNES] Skyblazer Improvements |
2015-05-16 | [PSN] Suikoden II Speedrun - 6:25:50 |
2015-04-26 | Input Logger Proof of Concept |
2015-03-21 | [SNES] Majyuuou True End - Test TAS |
2015-03-21 | [SNES] Majyuuou Any% Test TAS |
2015-03-15 | [X360] Nier Speedrun - 3:15:11 |
2015-03-14 | [SNES] Radical Rex Speedrun - 23:51 |
2015-03-04 | [SNES] Skyblazer - New Zip Strats |
2015-01-27 | [SNES] Radical Rex Speedrun - 23:51 |
2015-01-01 | [OBSOLETE] Radical Rex Speedrun - 24:04 |
2014-12-27 | [SNES] Radical Rex - Double Flame Glitch |
2014-12-03 | [SNES] Radical Rex Route Improvements |
2014-08-17 | [SNES] Majuuou Softlock |