Intel® VTune™ Profiler Instrumentation | Unity* & Unreal Engine* | GDC 2020 | Intel Software

Intel® VTune™ Profiler Instrumentation | Unity* & Unreal Engine* | GDC 2020 | Intel Software

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Learn how Intel® VTune™ Profiler utilizes an instrumentation API to highlight frames and tasks in its output, an instrumentation is now available automatically in both Unity and Unreal Engine, making it even easier to find slow frames and tasks.

Download Intel® VTune™ Profiler for free: https://software.intel.com/en-us/vtune/choose-download

Learn more about VTune: https://software.intel.com/vtune/documentation/featured-documentation

Go to our Intel® DevMesh repository for all Intel Technical Content prepared for GDC: https://devmesh.intel.com/groups/2863

Get a marketing boost with Intel® Game Dev Boost: https://software.intel.com/gamedev/boost

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The Intel® Developer Zone encourages and supports software developers that are developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, watch product demos from both Intel, and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more, you can follow the links provided!

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Automatic Intel® VTune™ Profiler Instrumentation in Unity* and Unreal Engine* | GDC 2020 | Intel Software
https://www.youtube.com/intelsoftware




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