6 Years of Optimizing World of Tanks | Making the Game a Great Experience | GDC 2020

6 Years of Optimizing World of Tanks | Making the Game a Great Experience | GDC 2020

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Published on ● Video Link: https://www.youtube.com/watch?v=nh1c4UwKMuM



World of Tanks
Game:
Duration: 39:52
1,036 views
28


In this talk, Wargaming and Intel engineers will discuss the key tech solutions used during their 6 years long journey to improve player experience and make World of Tanks run smoothly across entire PC spectrum, optimizing for graphics, modern CPU architectures and adding new exciting features.

Learn more about World of Tanks: https://worldoftanks.com

World of Tanks Uses Concurrent Rendering to Boost Performance with More Cores: https://software.intel.com/en-us/blogs/2019/03/20/world-of-tanks-uses-concurrent-rendering-to-boost-performance-with-more-cores

World of Tanks 1.0+: Enrich User Experience with CPU-Optimized Graphics and Physics: https://software.intel.com/en-us/articles/world-of-tanks-10-enrich-user-experience-with-cpu-optimized-graphics-and-physics

Go to our Intel® DevMesh repository for all Intel Technical Content prepared for GDC: https://devmesh.intel.com/groups/2863

Get a marketing boost with Intel® Game Dev Boost: https://software.intel.com/gamedev/boost

About Intel Software:
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See also Intel Optimization Notice: https://intel.ly/2HVXVo5

#gdc #gamedevelopersconference #gamedev #intelboost #worldoftanks

6 Years of Optimizing World of Tanks | Making the Game a Great Experience | GDC 2020
https://www.youtube.com/intelsoftware




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Developer Tools
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game development
GDC 2020
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World of Tanks
Havok Physics
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Other Statistics

World of Tanks Statistics For Intel Software

Intel Software presently has 4,240 views for World of Tanks across 2 videos, with his channel publishing less than an hour of World of Tanks content. This makes up less than 0.46% of the total overall content on Intel Software's YouTube channel.