Multi-Adapter: Integrated and Discrete GPUs Together | GDC 2020 | Intel Software

Multi-Adapter: Integrated and Discrete GPUs Together | GDC 2020 | Intel Software

Subscribers:
256,000
Published on ● Video Link: https://www.youtube.com/watch?v=MG0QyqJ3Nuc



Duration: 5:07
21,228 views
282


Gaming PCs often pair a high-performance CPU with a discrete GPU. Those CPUs often include integrated graphics, usually left idle. This video demonstrates using the power of the integrated GPU to offload work from the discrete GPU.

Learn more at https://devmesh.intel.com/projects/multi-adapter-particles

Go to our Intel® DevMesh repository for all Intel Technical Content prepared for GDC: https://devmesh.intel.com/groups/2863

Learn more at the Github Repository: https://github.com/GameTechDev/Multi-Adapter-Particles

Microsoft D3D12 Sample: https://github.com/microsoft/DirectX-Graphics-Samples/tree/master/Samples/Desktop/D3D12HeterogeneousMultiadapter

Get a marketing boost with Intel® Game Dev Boost: https://software.intel.com/gamedev/boost

About Intel Software:
The Intel® Developer Zone encourages and supports software developers that are developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, watch product demos from both Intel, and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more, you can follow the links provided!

Connect with Intel Software:
Visit INTEL SOFTWARE WEBSITE: https://intel.ly/2KeP1hD
Like INTEL SOFTWARE on FACEBOOK: http://bit.ly/2z8MPFF
Follow INTEL SOFTWARE on TWITTER: http://bit.ly/2zahGSn

INTEL SOFTWARE GITHUB: http://bit.ly/2zaih6z
INTEL DEVELOPER ZONE LINKEDIN: http://bit.ly/2z979qs
INTEL DEVELOPER ZONE INSTAGRAM: http://bit.ly/2z9Xsby
INTEL GAME DEV TWITCH: http://bit.ly/2BkNshu

See also Intel Optimization Notice: https://intel.ly/2HVXVo5

#gdc #gamedevelopersconference #gamedev #intelboost

Multi-Adapter: Integrated and Discrete GPUs Together | GDC 2020 | Intel Software
https://www.youtube.com/intelsoftware




Other Videos By Intel Software


2020-04-07oneAPI: Paving the Way to Exascale Computing | Intel Software
2020-04-07Bring Game Assets to Life Using Intel® Xeon™ Workstations | GDC 2020 | Intel Software
2020-04-02Go-To-Market OpenVINO™ Toolkit | Intel Software
2020-03-30Intel® Graphics Frame Analyzer 2020 R1 Release | Intel Software
2020-03-27Inference-Engine Device-Centric API | OpenVINO™ toolkit | Ep. 31 | Intel Software
2020-03-27For the Alliance! World of Warcraft and Intel's Partnership for an Optimized Azeroth | GDC 2020
2020-03-25Does your Game's Performance Spark Joy? | GDC 2020
2020-03-206 Years of Optimizing World of Tanks | Making the Game a Great Experience | GDC 2020
2020-03-20Intel® Open Image Denoise in Blender 2.81 | GDC 2020 | Intel Software
2020-03-18Intel® DevCloud for Edge | OpenVINO™ toolkit | Ep. 58 | Intel Software
2020-03-18Multi-Adapter: Integrated and Discrete GPUs Together | GDC 2020 | Intel Software
2020-03-18Boost CPU Performance with Intel® VTune™ Profiler | GDC 2020 | Intel Software
2020-03-18DeepMotion | Optimize CPU Performance with Intel® VTune™ Profiler | GDC 2020 | Intel Software
2020-03-18Towards Real-time Ray Tracing at Scale on CPU+GPU | Intel® oneAPI Rendering Toolkit | GDC 2020
2020-03-18Intel® VTune™ Profiler Instrumentation | Unity* & Unreal Engine* | GDC 2020 | Intel Software
2020-03-18Optimize your Games with Intel® Graphics Performance Analyzers | GDC 2020 | Intel Software
2020-03-18Introducing Variable Rate Shading: A New Feature Microsoft DirectX* 12 | GDC 2020 | Intel Software
2020-03-13oneAPI: Enabling Faster Cross-Architecture Development, Quicker Insights | Intel Software
2020-02-13Discover How oneAPI Is Revolutionizing Programming | Intel Software
2020-02-05Rose City Games | Innovator Docs | Intel Software
2020-01-31Heterogeneous Performance Analysis Using Intel® Analysis Tools | Intel Software



Tags:
Intel Developer Zone
IDZ
Intel Software
Software Developer
Developer Tools
Software Tools
Developer
Intel
Gamedev
game development
GDC 2020
Game Developers Conference 2020
Intel Boost
Boost
D3D12
DirectX 12
Direct3D 12
Multi-Adapter
Cross-Adapter
Graphics
Integrated Graphics
Intel® Graphics
GPU
async compute
simulation
physics
particles