Interactive Pacing from the Museum Flashback in 'The Last of Us Part II'
In this 2022 Game Narrative Summit session, Obsidian’s Evan Hill showcases the pacing techniques used in the Museum Flashback level in The Last of Us Part II.
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At present, Game Developers Conference has 26,319 views spread across 2 videos for The Last of Us Part II, and close to an hours worth of content for The Last of Us Part II published on his channel. This is less than 0.69% of the total video content that Game Developers Conference has uploaded to YouTube.