Introduction to ShaderFX in Maya LT -- Beginner Part 2

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www.autodesk.com/mayalt Sample Asset, Obelisk: http://area.autodesk.com/downloads/3d-models/obelisk-model-and-shaderfx-file-hyperspace-madness

In this series Chris Perrella, effects artist in the games industry, gives an introduction to using the ShaderFX node-based shader editor within Autodesk Maya LT. In this video, Chris walks through the basic nodes available to artists in ShaderFX and gives examples of their effects using an environmental art asset. Don't forget to download the Obelisk asset if you want to follow along with the tutorial.







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Autodesk Maya LT
Maya LT 2014
Maya LT tutorial
learn Maya LT
ShaderFX
indie games
game development
3D art
3D animation
3D modeling
game shaders