Maya LT Dota 2 Tutorial -- Section 1 Part 2

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Dota 2
Game:
Dota 2 (2013)
Category:
Tutorial
Duration: 29:55
14,908 views
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In Part 2, you'll learn how to model a more complicated part of the sword, the hilt.

In Section 1, Paul Kind will walk you through polygonal modeling in Maya LT by showing you how to build a simple high-poly sword for one of his favorite Dota2 heros, OmniKnight.
Section 1 Part 1: Introduction and Blade Modeling
Section 1 Part 2: Starting / Roughing the Hilt
Section 1 Part 3: Finalizing the Hilt
Section 1 Part 4: Finishing the sword's remaining elements and cleanup.

Download the sword asset for this tutorial: http://autode.sk/1fIeVD7







Tags:
Autodesk Maya LT
Maya LT 2014
indie games
game development
3D art
3D animation
3D modeling
Dota
Dota 2
Maya LT tutorial



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