Itch.io OST Composing Jam #8 - #6 What's this Button Do [Big Reveal / Full Plot Discovered]

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Published on ● Video Link: https://www.youtube.com/watch?v=lPyq2mHCkH8



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A soundtrack for One Summer Night, an imaginary 32-bit isometric graphic adventure game (think Disco Elysium on PS1, with tank controls) about Marty, a woman returning to her home town - a formerly thriving harbor town that rests in the shadow of a long abandoned industrial complex. As she investigates a series of recent missing children reports on behalf a family friend, she discovers the dark secrets hidden in the town's past.

Soundcloud link: https://soundcloud.com/awesome-john/sets/itchio-ost-comp-jam-8-one-summer-night?...​
This was all sequenced with a Arturia Keystep Pro and Beatstep Pro, and performed live via eurorack synthesizers... Recorded with OBS and polished with Audacity.



#1. Onward (I Guess) [Intro - The Ferry]
Marty begrudgingly agrees to take the case, and she travels to her hometown, eventually arriving at the docks via ferry.
#2. What Remains (After They Left) [Near the Docks - Factory]
Marty departs the ferry and she immediately begins exploring the mostly dilapidated docks and surrounding factories.
#3. For Work, I Sware [Roger's House - Pause Menu]
In search of additional information, Marty awkwardly visits the home of an old friend from her childhood.
#4. I Remember This [The Town - The School]
After receiving a tip from Roger, Marty walks through town on her way to community's only school. It's the middle of summer, so the building sits empty, Marty finds an unlocked door and slips inside.
#5. Suddenly, a Silhouette [Escaping the Principal's Office]
As Marty rummages through the principal's filing cabinet, she realizes that she isn't alone in the building.
#6. What's this Button Do? [Big Reveal - Full plot discovered]
Marty uncovers a trove of evidence and understands the full story.
#7. No Reason to Stay [Story Conclusion - Main Theme - End Credits]
Marty leaves the town via ferry, fading into the end credits.




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