Jag Plays Three Houses 66: What's Behind Door Number...?
The monastery at this point feels kind of pointless. And lonely. I wish there was more to do here, more quests in the late game to pick up, more people to see, but I guess we are kind of illegitimately occupying it and you know, a lot of the country sees us as warmongering monsters. Maybe it's different in the other three stories?
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