Java 3D Game Development 6: Texture Atlas
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Game development log videos with commentary about my indie 3D RPG java game.
This week I've been working on texture atlases, to help optimise batch rendering :)
I will try to release one video each week to keep you up to date with everything I'm working on :)
The game is written in Java, and uses the Opengl API.
My Youtube Channel: https://www.youtube.com/user/ThinMatrix
Follow me on Twitter: https://twitter.com/ThinMatrix
Music: Kevin MacLeod - "Wallpaper"
Other Videos By ThinMatrix
2013-08-09 | Java 3D Game Development 16: Collision Detection |
2013-07-19 | Java 3D Game Development 15: Frustum Culling |
2013-07-19 | Java 3D Game Development 14: New Animations! |
2013-07-19 | Java 3D Game Development 13: Animation System |
2013-07-18 | Java 3D Game Development 12: Multiplayer! |
2013-07-18 | Java 3D Game Development 11: Schedule |
2013-07-17 | Java 3D Game Development 10: Level of Detail |
2013-07-11 | Java 3D Game Development 9: Glowing Men |
2013-07-10 | Java 3D Game Development 8: Multi-lighting |
2013-07-09 | Java 3D Game Development 7: Multitexturing |
2013-07-09 | Java 3D Game Development 6: Texture Atlas |
2013-07-09 | Java 3D Game Development 5: Day and Night |
2013-07-09 | Java 3D Game Development 4: Lighting |
2013-07-08 | Java 3D Game Development 3: Cubes! |
2013-07-08 | Java 3D Game Development 2: New Game Engine |
2013-07-08 | Java 3D Game Development 1: The Basics |
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