Juke's Towers of Hell VS Auto Clicker - What's the result?
So here's an Idea i thought of after a video of a required auto clicker usage for a different glitch in a different game. Does this game have failsafes? What happens when you spam a button? You'll see what happens here. (Spoilers on Read More)
Well, the results in this was actually interesting for once. While the cosmetics window does have a debounce, every other thing I tried (Except Restart Run - I even tried macroing it + Spamming the R Key), exit tower does nothing outside of a tower, Rejoin just rejoins and roblox allows only 1 teleport instance at a time, so spamming return to hub would do nothing.
The result was no protection at all. I was able to spam quite a lot of the settings. Even the animations could be spammed (Dance, Point, Cheer), although the menu's don't switch back and forth. I was originally trying to find a memory leak glitch.
What finally caused a memory leak was being inside a tower, then switched the auto clicker's button from left to right (To spam right click), changed the mvoement setting from Default to Click to Move, then activated the auto clicker, crashing the entire roblox app in less than 5 minutes.
I tried it in a lobby afterward, and it's not as severe, but it does climb slowly. Aside from that, there's no memory leak, but this does have an advantage with hitboxes, if used right, and with buttons that require clicking.
Because of the memory leak, this is included in my Glitches and Bugs Playlist.
Fyi, I tested this in ring select too, there's no interesting results.
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