Kerbal Space Program - Career 1x04 - It's time to stay on low orbit around Kerbin

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In Today's episode we will focus on reaching space and gaining funds more efficient. This can be only achieved by staying in space without dropping down like a fly. We can make it and that means now we need to prepare ourselves for a brand new type of contracts!

===== Chapters =====
0:00 - Intro and progress recap
2:14 - Dart 1 - Juno jet engine explorer
5:00 - Old Island's Airfield selected, all launch sites are locked again!
8:52 - Cove Launch Site discovered!
9:42 - Space 1 - small improvements using the latest available technologies
15:03 - Time to go to space and stay there!
20:53 - Our craft has parked at 100km stable low orbit around Kerbin (LKO)
24:50 - Time to come back safely with our first astronaut
31:00 - How much science points did we gained?
34:01 - It's time to send a relay satellite to the Mun
37:37 - We can't leave Minmus without a relay satellite as well
43:09 - Our Tourist craft needs redesign to stay in orbit, can w e do it without boosters (SRB)?
46:53 - We are going to the Cove Launch Site for science points
50:08 - Can our tourists reach stable orbit around Kerbin using a big booster ... SpaceX style?
55:18 - Administration Building - Strategies may look lucrative but be aware of their perks

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