Kerbal Space Program - Career 1x04 - It's time to stay on low orbit around Kerbin
In Today's episode we will focus on reaching space and gaining funds more efficient. This can be only achieved by staying in space without dropping down like a fly. We can make it and that means now we need to prepare ourselves for a brand new type of contracts!
===== Chapters =====
0:00 - Intro and progress recap
2:14 - Dart 1 - Juno jet engine explorer
5:00 - Old Island's Airfield selected, all launch sites are locked again!
8:52 - Cove Launch Site discovered!
9:42 - Space 1 - small improvements using the latest available technologies
15:03 - Time to go to space and stay there!
20:53 - Our craft has parked at 100km stable low orbit around Kerbin (LKO)
24:50 - Time to come back safely with our first astronaut
31:00 - How much science points did we gained?
34:01 - It's time to send a relay satellite to the Mun
37:37 - We can't leave Minmus without a relay satellite as well
43:09 - Our Tourist craft needs redesign to stay in orbit, can w e do it without boosters (SRB)?
46:53 - We are going to the Cove Launch Site for science points
50:08 - Can our tourists reach stable orbit around Kerbin using a big booster ... SpaceX style?
55:18 - Administration Building - Strategies may look lucrative but be aware of their perks
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