KH2FM: Project Aqua - How Many Custom Mobs Can I Add Before It Breaks Down? (Entry 38)

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Kingdom Hearts III
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List of all contributors and their media: https://pastebin.com/KD5JwRxn

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**********MUSIC**********
1. Final Fantasy X - Movement in Green (Pontus Hultgren's Remix)

2. Kingdom Hearts I - This is Halloween (Nanashima's Remaster)

3. Kingdom Hearts Re:CoM - Spooks of Halloween Town (Project Aqua's Enhancement)

4. Final Fantasy X - The Splendid Performance (Pontus Hultgren's Remix)

5. Final Fantasy XV - Veiled in Black (Nanashima's Project Aqua Remix)

6. Lost Kingdoms I - Boss Battle (Nanashima's Project Aqua Remix)

7. Kingdom Hearts 358/2 Days - Another Side, Another Story (Nanashima's Project Aqua Remix)

8. Lost Kingdoms II - Prologue (Nanashima's Project Aqua Remix)

**********ENTRY'S ADDITIONS**********
Aqua:
Homing Blizzagas will no longer one-shot Aqua with proper gear. their deflected damage can be lowered with Aqua's Blizzaga resistance.
Fixed a glitch with multiple of Aqua's attacks adding zero points to the Drive Gauge.

Enemies:
Added several "bizarre enemies" to the Aqua mod.
Changed what enemies spawn in many locations.

Other:
Updated the map for Garden of Assemblage, courtesy of Bradster.
Updated Aqua's Drive Form icons, courtesy of Archwizard_Drake.
An auto-save-state feature has been added. Hold L3 or R3 to load the previous Aqua mod save states.
Reworked Aqua's Nightmare Ventus D-Link.
Added more custom music for Aqua.
Added more custom events for Aqua.
Changed a lot of text in The Land of Dragons and Beast's Castle second visits.
Several miscellaneous bug fixes.

**********OTHER**********
Let's see if I can write something legible with alcohol in my system. No, wait, cat is staring at me.

Alright, retry. I may have gone over this before, but we're at a point where I'm adding a lot of things behind the scenes to this mod, and picking and choosing what to spoil and what not to. I'll tell you what though, it's all coming together. Today I'm going to show you some special stuff. Thanks for watching the special stuff, special viewer.

First off, Nightmare Ventus. This is a form swap for Ventus's D-Link that is done via equipping the Midnight Anklet to the first armor slot. While his attacks are not as fast as Ventus, he has a special mechanic that makes his attacks deal damage to the middle of the field as well. His normal attacks aren't anything to scoff at either, as he will knock up an area of enemies if given the opportunity to finish winding up his moves. Unlike the regular Ventus, if you are very distant from him, he will close the gap almost immediately. However, he cannot heal you.

Well, let's not spoil our friendly neighborhood bizarre enemies. Let's just say they function in some rather unique ways. I won't be showing them all off, but this should suffice for a first showing. Did you know custom Reaction Commands are a thing? Oh yes indeed they are, good reader. Want to know why they're a thing? Because I'm the only one insane enough to subject myself to the, you know what, it's all for the gameplay. I of course had to take some liberties with our little friends here, they don't exactly come with a manual on how to bring in their visual effects too. Perhaps the way they've been implemented helps them fit into the KH2FM engine though.

Finally, the boss fight. Ah, this guy. It's more of a challenge than is shown here, but he'll reward you for learning his tricks. He's been rebalanced since his previous appearance in the last mod to better fit for the point of the game in which you encounter him, and I truly feel his moveset was made for Aqua to go up against. It works incredibly well, and I'm glad I took the time to even test it on a whim. Of course, in typical KH2FM fashion, it wasn't allowed to be easy. I had to redo all of his sound effects because the game refused to load the original file's sounds for some reason. It may just have been due to me being in a world it didn't belong in, but whatever. Not too big a deal.

I haven't given you guys the treat of a wonderful story in a while full of hopes, dreams, happiness, love, and glee in a while. Allow me to remedy this situation on this fine day. What was that ridiculous one-liner they have you say in schools? "I hope you enjoy reading this as much as I enjoyed writing it." If you've read this far, give yourself a pat on the back, you're a cool guy.

I'm getting my food now, bye.

#KH2 #KingdomHearts​ #jrpg​ #KH2FM #Aqua​ #ProjectAqua




Other Videos By Xaddgx Absol Brasse (Mod Creator)


2022-02-21KH2FM: Project Aqua Mod - What If You Battled The Ultimate Ascended Boss?
2022-01-15KH2FM: Project Aqua Mod OST - Twilight of Rose (Remix, From "The Legend of Dragoon")
2022-01-14KH2FM: Project Aqua Mod - You Won't BELIEVE What D-Link Gets Added Next! Also, Rain. (Entry 39)
2021-12-21KH2FM - Rain Effect Test
2021-12-17KH2FM Hacking Tutorial - The Definitive Guide To Custom Enemies (Part 3: Adding Files, RAM Tests)
2021-12-16How To Make A Unique Fantasy Character Name In Two Minutes
2021-12-11KH2FM Hacking Tutorial - The Definitive Guide To Custom Enemies (Part 2: Packaging Files)
2021-12-08KH2FM Hacking Tutorial - The Definitive Guide To Custom Enemies (Part 1: Planning Phase)
2021-12-05KH2FM - "Now All It Needs Is [...] Heartless/Nobodies Up There"
2021-12-03KH2FM - What If You Had BBS Maps In-game With Actual Platforming?
2021-11-20KH2FM: Project Aqua - How Many Custom Mobs Can I Add Before It Breaks Down? (Entry 38)
2021-11-19KH2FM - The Strangest Game Ever Made
2021-10-13SSBU: Giant V5 - Kirby and Pikachu Amiibos Fought for a Day. Here’s the Best Combos They Got.
2021-10-03SSBU - I Trained My Kirby Amiibo on My Custom Mode. He Can Be Sick!
2021-09-25KH2FM: Project Aqua OST - Black Powder (Remix, Space Paranoids Version)
2021-09-13KH2FM: Project Aqua - UNKNOWN-FORM Turbo Mode Showcase
2021-08-20KH2FM: Project Aqua - Dark and Turbo Modes Showcase (Dancer Form, Entry 37.5)
2021-08-15KH2FM: Project Aqua OST - Shadow Game Losing (From "Yu-Gi-Oh GX: Spirit Caller")
2021-08-14KH2FM: Project Aqua - Can Someone Get the Lights? Oh Hey, She Has Friends! (Entry 37)
2021-07-31KH2FM - What if BBS Was Made in Kingdom Hearts II's Game Engine? (Ventus Rescue Showcase)
2021-07-27KH2FM: Project Aqua Mod - Revealing the Custom Music Tool and Some Extra Features (Entry 36)



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