KH3 - Data Larxene but the floor is lava

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Published on ● Video Link: https://www.youtube.com/watch?v=EpsUOH42Flg



Kingdom Hearts III
Game:
Duration: 4:40
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Similar to Terranort, she stays on the ground for the most part so the fight happens pretty close to the ground and involves a lot of airstepping and Rising Spiral.


Interestingly, some of the moves she uses depends on your distance to her. For example in my experience, she’ll seemingly use the attack where she slams the ground with a lightning pillar (like at 0:28) if you’re at a fair but not too far distance from her, she’ll try to swipe you twice with a close combo if you’re really close (0:48), and if you’re really far, she’ll do the attack where she stabs the ground multiple times (1:21). Also regarding that last attack, I was concerned about that one since I couldn’t take advantage of that opening if I was too high up, hence why I let myself fall a bit after doing combos. Fortunately, Counter Slash covers a lot of space so timing it just before the last stab gets the opening.

Besides that, the rest of her normal attacks aren’t too bad to deal with; mainly airstepping and using Sora’s homing combo modifiers to grab her openings. The first DM was the part I was worried about and was probably the hardest part about trying to figure out a floor is lava run. The problem I’d face before was that I’d be too close to the ground over the course of the DM due to dodging and using magic to take out the clones, alongside just getting attacked repeatedly by the clones.

Ultimately, I decided on using Aeroga to my advantage to gain extra height and dodge one of her transitional attacks, and then used 2 more Aerogas to move past the 2nd sequence of her first DM. As for the last part, I used Ultimate Form’s finisher to get rid of all the clones since that’s the part where they get more vicious. The last 2 attacks of the DM aren’t too hard to dodge afterwards.

As for the second DM, this was much easier to deal with compared to the first since it’s just a matter of dodging and blocking and the attacks to dodge are spaced out well enough that I don’t have to worry about the end lag. For the last bit of the fight, I also used Ultima’s shotlock since if I don’t deal enough damage at the end, she does the first DM again and I didn't want to deal with that.







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#PS4share
PlayStation 4
Sony Interactive Entertainment
KINGDOM HEARTS Ⅲ
Unbound_Armiger



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