Kill Deacon the Spy before joining the Railroad? | Fallout 4 |

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Fallout 4
Game:
Fallout 4 (2015)
Duration: 4:39
23,814 views
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What if I kill Deacon when he's spying on me? BEFORE I join the Railroad?

Let's find out as I feed that spying slimeball to zombies before I meet him for the first time.

I'm using the zombie walker mod, since it allows me to easily kill essential characters. (console commands are getting a bit wonky for me) That mod is linked below:

Zombie Walkers by Joe Forsyth

This mod changes feral ghouls to make them more like standard Romero Zombies, adjusting speed, dying only by headshot, etc. Everything is fully customizable, from making random spawns all zombie down to transmission of the virus to NPCs!

Nexus Link: http://www.nexusmods.com/fallout4/mod...

Mod Author's Description:
***** Zombie Walkers *****
This mod overhauls Feral Ghouls and turns them into slower Romero-style Zombies.

Official Blog: www.zombiewalkers.net

***** Feral Ghoul Overhaul *****
Renamed to Zombie

All Zombie levels scale with the player.

Movement Changes
- Sprinting has been disabled.
- Running speed has been greatly reduced (less than player walk speed).

Attacks Changes
- Attack types with animations that involved sprinting/diving have been disabled.
- Attack base damage is doubled (15 to 30).
- added stagger effect

Durability Changes
- Health was not changed, though level scaling with player will increase most Zombie health.
- Disabled evade animations
- Damage percentages have been changed to encourage headshots

***** Holotape *****
A holotape for configuring optional features can be crafted at any Chem Station under Utility. All optional features below are configured by this holotape.

***** Optional: Infection Settings *****
NPC Resurrection - Zombies that hit any human NPC cause them to raise from the dead as a Zombie. Note that the NPC will not raise from the dead if they are dismembered in any way at time of death. Unique NPCs raise in their human form, non-unique NPCs raise as ghouls but retain equipment.

Player Infection - player automatically receives survival infection disease

***** Optional: Spawn Settings *****
Replacements - Ability to replace other actor types with Zombies via Holotape option. Configure % chance for replacement and number of Zombies to replace each actor with.

Settlement Attacks - Chance to trigger settlement attack when player is in a settlement.

Sleep Interruption - Chance to interrupt sleep and spawn zombies nearby.

***** Optional: Zombie Settings *****
- Headshots Only mode
- Speed options: 1x, 1.5x, 2x, 3x, or random
- can kill protected/essential
- No Loot mode







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