Kingdom Rush Frontiers EP8: Sape Oasis [Heroic Challenge][Veteran]

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Kingdom Rush Frontiers EP8: Sape Oasis [Heroic Challenge][Veteran]

This is probably the first time I've encountered the situation, or perhaps game mechanic or limitation where an upgraded tower has an extended delay before firing.

It could simply be that an upgrade resets the "cooldown" till the next shot. So if there's 4 seconds between bombard shots, and tower gets upgraded on the 4th second, then it would feel like we waited 8 seconds in total.

Also I noted how the bombard shots miss their targets by having shots land ahead of the targets. It seems that is the way the game would've "hit" the target if it hadn't been intercepted by melee units. I.e. leading the shots to account for velocity, which is a combination of move speed and direction. It'd be weird if the bombard shot suddenly deviated to the target's new position while in flight simply because the target got intercepted.

Also there was a point-and-click achievement. Click the frog to get achievement: "One Froggy Evening"

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If you find anything inaccurate, do let me know in the comments below. Also let me know if I missed out anything.

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