Z : The Game EP16: Level 16 - Light Brigade
Z : The Game EP16: Level 16 - Light Brigade
Maybe if I'd pulled back the tank on the left instead of issuing a pursuit command, the light tank could've been instructed to repair and provided an even better defense of the left flank and thus an earlier push forward to the enemy territories. If I'd known to use the right mouse button for screen scrolling/panning, the games would've gone faster due to better reaction times. XD 16:10 Yet another wierd occurence in the game, enemy units likely stuck in the factory after production and our units were all shooting at it but dealing no damage. Meanwhile they could deal damage to our units outside the factory.
❗ Note this is the steam version, which was a PC port with multiple differences from the original game and its set of bugs and issues.
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