Z : The Game EP12: Level 12 - Heavy Metal
Z : The Game EP12: Level 12 - Heavy Metal
There were some very interesting territory zoning designs here too. The factory is so far away from the territory flag it's almost as if it was an accidental mistake. But if it was a design choice to make the mission more strategically oriented then I think that was quite a decent choice. Anyway we finally found out how to repair using the repair facility. We also experienced some form of snow blindness in the game as we had a hard time finding our mouse cursor. 17:57 just look at that pathing! =X 18:14 we have pyros! They seem to not do well against infantry! 18:35, look at our group of 3 units derping around while getting attacked by 1 enemy unit and then few seconds later 18:56, they choose to target another enemy unit instead of the one right in front of them, attacking them.
❗ Note this is the steam version, which was a PC port with multiple differences from the original game and its set of bugs and issues.
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