Kirby: Canvas Curse Any% Speed Run (1:17:26 RTA, 1:09 IGT)
This is my personal best, a speedrun of Kirby: Canvas Curse, on the Nintendo DS, with a real time of 1:17:26 and an in-game time of 1:09 (though I only uploaded one screen, since the top screen doesn't show anything; you won't see the 1:09).
I haven't really tested when in-game timer goes on, but it seems like it doesn't go during stage selection and such; I need to test it, to see if it's preferable to go by in-game or RTA time. The RTA timing starts upon selecting the new file, and ends upon final hit on drawcia soul.
I am playing on a real console DS; the recording was done by the DS phat hardware modification (http://3dscapture.com/ds/).
This is the best known time as of now. This run also sucks, but I decided to upload a video anyways since there isn't one; I think I'll probably go for a 1:07 or lower before submitting to SDA. There are a lot of significant mistakes, the biggest one being the costly death in 7-1.
I also uploaded this primarily to show off strategies and stuff, so if there are any suggestions, feel free to comment!
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