Kung Fu Scientist Test 1
I am currently working on an aggression system for monster_scientist, complete with a configurable stat for it in hammer and a choice for it to be random. This aggression stat scales between 1 to 5, with differences for each.
1 (timid): Just regular scientists, behaves how you'd expect them to.
2 (defensive): Avoids fighting unless cornered.
3 (protective): Will attack anything it sees damaging other scientists in his sightline, including allies if they accidentally shoot one.
4 (brawler): Charges at enemies
5 (stupid): Will attack everything he sees, including friendlies and other scientists
Why? Because it's funny
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slackingstacker presently has 16,645 views for Half-Life across 30 videos, with approximately 1 hour of Half-Life video on his channel. This makes up 5.90% of the content that slackingstacker has uploaded to YouTube.