Langrisser M - Night of Lost Souls Event Challenge 4 - Welcome to the Candy Shop

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Published on ● Video Link: https://www.youtube.com/watch?v=tTS9Lx8HTs0



Game:
Lost Souls (1990)
Duration: 50:15
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A challenging fight for me on 1st attempt using up all clocks of forgiveness. I did not know what to expect and had to figure it out as I went along. Bringing Lancer Elwin was a mistake, who does 0 no damage to the infantry spawns.

I used a team of Jugler, Luna, Leon, Liana, Tiaris, and useless lancer Elwin. After clearing the spawns on the left and right, Bozel comes back with 3 infantry spawns at the top. I had to take down 1 infantry at a time, while utilizing Jugler 3c to lock them down, so they don't AOE too many of my units. I continue kiting backward, waiting for Leon's chivalry and Tiaris ATK blessing to come off CD and kill the next infantry. We try to let Jugler and Luna tank Bozel's AOE, while keeping Gospel/Sage Hat buff on Jugler, so he doesn't get stunned by the Infantry's AOE. Try to time the AOEs, taking any two of Bozel and infantry's AOEs on the same turn usually means even Jugler is dead.

0:00 Intro
2:20 Turn 1
4:30 Turn 2 - move all units to clear the right side
7:38 Turn 3 - move towards the left. these units grow stronger with a stacking buff.
8:34 Turn 4 - start attacking the units on the left. they do not do much dmg at all.
9:49 Turn 5 attempt 1 - finishing off the 3 units on the left will trigger Bozel and 3 infantries to spawn at the top. Our Tiaris was trapped in the forest up there and gets killed.
11:47 Turn 5 attempt 2 - let's regroup on the left and wait for Jugler 3C to come off CD.
14:25 Turn 10 - Jugler's 3C is now off CD. We finish off the last unit to trigger Bozel's spawning.
15:25 Turn 11 attempt 1 - Tiaris can Miracle up, so Luna and Leon can take out 1 infantry. Note that the infantry has high dmg reduction when below 50% HP. Note that after each infantry dies, it grants a non-dispellable stacking +50% dmg to the remaining allies.
19:52 Turn 11 attempt 2 - Trying to kill the 2nd infantry and still failing.
21:00 Turn 11 many attempts - still failing to kill a 2nd infantry. it seems the only way is for Leon to finish off 50%+ HP in one go with class advantage.
27:45 Turn 11 reset - this time we giveJugler healing light to keep him more healthy after jumping in with 3C. We still finish off 1 infantry between Luna and Leon, but change tactic to retreat and wait for Leon's CD afterward.
29:22 Turn 12 - we are down to 1 clock usage... we back away so that only Jugler tanks 1 ST hit and one AOE. Liana uses gospel on Jugler so she isn't stunned by the AOE.
30:37 Turn 13 - continue kiting downward, waiting for CDs.
31:47 Turn 14 - the closest infantry has the stunning AOE off CD now. Leon is still 1 turn away from chivalry, so we simply end his turn then use Act Again to finish off that infantry with ATK blessing as well as Luna's help. Since 2 infantries have died, the last infantry and Bozel each have 2 stacks of +50% dmg... be very careful about the AOEs now!!
35:39 Turn 15 attempt 1 - the 3rd infantry now has the stunning AOE off CD with a +100% dmg bonus... we messed up here and parked Jugler in range of Bozel's AOE.
36:57 Turn 15 attempt 2 - no more clocks of forgiveness! It's now do or die! We retreat downward, baiting the last infantry's stunning AOE with Liana and Jugler. Liana's Shrine Maiden helps her survive against this physical dmg AOE. I used Liana to Gospel herself while granting Sage Hat buff to Jugler, so both of them are immune to the stun. Technically, I did not need to use Gospel on Liana because she was wearing Angel Feather that grants immunity to stun.
37:50 Turn 16 - Elwin suicides to counter-attack... We bait Bozel's AOE with Jugler, Luna, and Liana along with Tiaris' Miracle and Luna's aura for maximized dmg reduction.
40:48 Turn 17 - Leon's Chivalry is still off CD, so we use Act Again to coordinate the attack and buffs for Leon to finish off the last infantry. Now, Bozel has 3x +50% = +150% dmg buff... But Bozel's ST skill somehow uses ATK, which is very low and do no dmg to Jugler (I thought it is stacking dmg mitigation that did the magic, but it's Bozel using ATK stats for ST skill...) However, we must watch out against Bozel's AOE which uses his high INT stats.
42:56 Turn 18 - Luna tries to attack Bozel and almost dies to Stone Colossus' counter attack dmg, even with Holy Pegasus' -50% dmg reduction! That +150% dmg buff on Bozel is too dangerous. We decide to not have Leon attack at all, because he will be counter killed by lancer soldiers.
45:06 Turn 19 - Bozel's AOE is now off CD. We block him off using Jugler and Luna to tank his AOE, while keeping others safe in the distance.
46:33 Turn 20 - ATK blessing on Luna to hit Bozel hard. Leon finishes Bozel off when all Stone Colossus are dead.

Victory at last! What an annoying fight. I wish you all better luck. There are probably better strategies out there, such as bringing stuns (Bozel's sleep and Landius' rout), chain hook cheese, and magic ST DPS against the infantry, who has higher DEF but lower MDEF. If you have Alustriel, MK, could have Leon and them all bring maxed out Bone Dinos.







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