Lava Map - Test Section

Published on ● Video Link: https://www.youtube.com/watch?v=82zUWJM7eHk



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https://1drv.ms/u/s!AoPEwcmh86n10DEqzyiTCnbtaOhR?e=rQaJjo
-Put zip in Mod Folder
-Map name is, "Your_Map_Name_Here"

-If it runs poor, delete the river in the scene tree. The fire water particles likely are the problem.
-If it still runs poor, delete all the particle emitters.

-I built this to test a few lava types. As always, anything I share, you can use for whatever you wish. There are a few Assets in the level's art folder in a folder called "Outrun Assets". You can place the "Outrun Assets" folder in any level's art folder and import them in from the asset browser.
Then rebuild collisions. Control-F7

-There are only 3 terrain paints







Tags:
BeamNG Lava
lava