Legendary Wings - NES - longplay

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Duration: 51:45
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NES version of Legendary Wings features several significant differences from its coin-op counterpart. While the basic premise and formula remain essentially the same, several changes were made to the gameplay, particularly in how the player's power-ups work in this version.
The player can improve their character's firepower to four levels: starting with the normal gun, the player can improve it to a twin laser, a penetration beam and a three-way flame shot.
Picking up the fourth power-up will turn the player character into a Turtle Dove, which can shoot wide shots that are four times as powerful as the default gun. Leveling up will not only improve the player's gun in the NES version, but will also give the player's bomb better speed and range.
If the player is shot during a power-up state, it will simply revert the player to their previous power level. If the player is in Turtle Dove mode, they can withstand up to two direct hits from enemies before getting the downgrade. The player is able to retrieve heart icons hidden within the game's bonus levels to gain continues (up to nine continues can be stocked).

Other changes made for the NES version include longer vertical levels, flying capability during horizontal levels, altered level designs, different bosses for the Danger areas and horizontal levels, an additional dragon boss at the end of each vertical level, an additional final boss at the end of the game, and a different musical score for the Lucky areas.

Many many many many thanks to @shimo_retro_gameplays6288 , he's the true Nessiah! :D he loves NES and those obscure retrogames you won't be even aware of their existence :D Check his channel because he's also skilled, no savestate were added during his longplays!

This video is part of the videogame endings database, whose goal is to catalogue and create the world's largest archive of videogame endings! (what an humble and not ambitious project :D)







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Legendary Wings