Lethal Lava Lifts - Super Mario Maker 2

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Published on ● Video Link: https://www.youtube.com/watch?v=qRRqBNk5SNg



Super Mario Maker 2
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Duration: 2:24
1,140 views
25


ID: 8QT-DXG-K2G

Hang on tight! The castle express elevator is running a little hot.

I wanted to make a level with rising lava and crates acting as elevators. Originally this wasn't going to be this difficult/high pressure, but I found that at normal scrolling speed, the floating platforms became less "cool gimmick" and more "slow boring thing you have to stand on waiting for the fun part". Thus, I decided to crank up the speed and go for a challenge level.


In case you were like "didn't you upload this video 2 days ago?", I've reworked the level for what is now the 3rd and hopefully final iteration. I received several complaints that the difficulty ramped up too much in the second half so I reworked that and some other bits that tripped me up while playtesting.

Not that anybody actually cares, but the full change log is...

- Increased ceiling height in the section with the Dry Bones on the lift that respawns to give much more reaction time after getting the 30 coin to jump back and give slightly more reaction time after retaking out the Dry Bones to move on.

- Changed the hop across two Dry Bones at the top of the first section to be a hop across a single Dry Bones.

- Removed the second layer of boxes in the checkpoint area because IDK, it looked kind of dumb and not representative of the actual lifts.

- Reworked the On-Off switch section to require less jumps in a short amount of time and to remove some issues that could occur walking off the ledge after hitting the first switch back on to the crate lift.

- Reworked the entry into the Bully section to hopefully lessen issues with accidentally picking up boxes or the Bully destroying boxes that aren't bobbing at the same rate as others.

- Added a 30 coin to the Banzai Bill section on the right to reward people waiting it out.

- Reworked the ending so you're less likely to smack into walls or the ceiling and also to give you more time to toss the final box.

- Moved the three coins at the goal game so they don't clip into the boxes (this bugged me way more than it should).







Tags:
Super Mario Maker 2
Mario Maker
Nintendo Switch



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