Let's Build Key and Potion Interaction Systems - Core Academy Tutorial
Join Core Academy instructor Corentin as he walks through building an interaction system that requires the player to use a key and a potion to advance in your Core game. Get Core for free on the Epic Games Store https://www.epicgames.com/store/p/core.
Let's Build is a weekly vlog series all about teaching Core game creators how to build fun and interesting game mechanics that they can implement into their games. Each episode focuses on a specific topic, and is chock full of useful ideas and tips that can help take your game to the next level.
Join the live session every Tuesday at 10am PST on the Creators Discord: https://discord.gg/core-creators
Episode Chapters:
00:00 - Key as equipment
08:43 - Door Locked with Key sourceTemplateID
24:55 - Scale Down Potion
33:56 - Second Door
40:38 - Popup UI
48:19 - Update Player Speed, Update Player Position
Original blog post: https://forums.coregames.com/t/lets-build-6-locked-doors-and-scale-down-potion/2275
Topics and links covered in this episode:
* Equipment https://docs.coregames.com/api/equipment/
* Animation https://docs.coregames.com/tutorials/ability_tutorial/
* sourceTemplateId and Custom Properties
* Player properties https://docs.coregames.com/api/player/
* Camera https://docs.coregames.com/references/cameras_and_settings/
Try Core today by signing up at https://www.coregames.com | Core API Documentation & Tutorials: https://docs.coregames.com | Core Creator Forums: https://forums.coregames.com
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