Let's Build Pop-up UI & Upgradeable Base - Core Academy Tutorial
Join Core Academy instructor Corentin as he walks through building UI that pops up when the player triggers it and also how to make an upgradeable building for your Core game. Get Core for free on the Epic Games Store https://www.epicgames.com/store/p/core.
Let's Build is a weekly vlog series all about teaching Core game creators how to build fun and interesting game mechanics that they can implement into their games. Each episode focuses on a specific topic, and is chock full of useful ideas and tips that can help take your game to the next level.
Join the live session every Tuesday at 10am PST on the Creators Discord: https://discord.gg/core-creators
Episode Chapters:
00:00 - Part I: Popup UI and Triggers
15:35 - Damageable Object Events
23:53 - Test
26:11 - SimpleCurve UI Fade In/Out
37:42 - Part II: Bases
45:29 - Resources
50:13 - Handle One Base Per Player
Original blog post: https://forums.coregames.com/t/lets-build-5-popup-ui-and-upgradeable-base/2236
Topics and links covered in this episode:
* Trigger https://docs.coregames.com/references/triggers/
* Events.Broadcast / Events.Connect https://docs.coregames.com/references/events_hooks/
* Edit UI from a script https://docs.coregames.com/references/ui/
* SimpleCurve https://docs.coregames.com/references/curves/
* Damageable Objects https://docs.coregames.com/references/damageable_objects/
* Hide/Show object
* Resources and resourceChangedEvent
Try Core today by signing up at https://www.coregames.com | Core API Documentation & Tutorials: https://docs.coregames.com | Core Creator Forums: https://forums.coregames.com
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